Factsheet

Developer:
Studio Seufz
Based in Stuttgart, Germany

Release date:
12/18/23

Platforms:
iOS Apple App Store
Android Google Play Store
Nintendo Switch
gog

Website:
studioseufz.com

Regular Price:

USD4,99
EUR5,99
GBP4,99

The Longing Mobile - Description

As soon as you start, the game inevitably counts down the 400 days - even when you stop playing and exit the game.

It is now up to you to decide what to do with your solitary existence beneath the soil. Don't stress yourself, you have plenty of time.

Choose your playing style

Start the game and simply come back after 400 days to see how it ends. You actually don't have to play the game at all. But the Shade will be even more lonely without you.

Or explore the caves and collect items for your comfortable underground living room. Just send the Shade to take a stroll - the walking speed is slow, but luckily there is no need to hurry.

Read tons of classic literature from Nietzsche to Moby Dick right in the game - or at least have the shade read them. After all, time goes by faster if you learn to keep your mind occupied. (The little Shade in the game finds ONLY English books for now.)

Ignore the king's commands and advance to the outer regions the cave. It will be a long and dangerous journey into darkness...

NOTE: The game time keeps counting down even if you quit the game or shut down your computer.

Features

  • Slow exploration of a vast, hand-drawn cave.
  • Atmospheric Dungeon Synth soundtrack.
  • Various endings.
  • Lots of well hidden secrets.

Text downloads:
download ENGLISH game description text as .zip (0MB)
download GERMAN game description text as .zip (0MB)
download ITALIAN game description text as .zip (0MB)
download FRENCH game description text as .zip (0MB)
download SPANISH game description text as .zip (0MB)
download CHINESE (SIMPLIFIED) game description text as .zip (0MB)
download JAPANESE game description text as .zip (0MB)
download KOREAN game description text as .zip (0MB)

Videos

The Longing Trailer YouTube


Images

2-Tuer.jpg
3-Edelsteine.jpg
4-Treppen.jpg
5-Gold.jpg
6-EndlosHalle.jpg
7-Teich.jpg
8-Bett.jpg
9-Sessel.jpg
1-Koenig.jpg

TheLonging_logo_alpha.png
seufz_logo_schwarz_horizontal.png
longing_logo.png
TheLonging_StudioSeufz_logo_onblack.png

More images

shade_poster_0008.png
Anselm_Longing_01.png
Anselm_Longing_02.png
Anselm_Longing_03.png
shade_poster_0006.png
shade_poster_0007.png
shade_poster_0005.png
shade_poster_0004.png
shade_poster_0001.png
shade_poster_0003.png
shade_poster_0002.png

Animated GIF images

longing_darkness.gif
longing_king.gif
longing_reading.gif
longing_grube.gif
wait.gif
longing_labyrinth.gif

Thumbnail images

There are currently no thumbnail images available for The Longing Mobile. Check back later for more or contact us for specific requests!


Awards & Recognition

  • "Winner: Long Feature Award (A MAZE Berlin 2019)"
  • "Nominee: IGF Nuovo Award (IGF, San Francisco 2020)"
  • "Special Mention: Animated Games Award (Germany 2019)"
  • "Ars Technica Best PC games of 2020"
  • "adventuregamers.com Silver Aggie, category "So 2020""
  • "Winner: German Computer Games Award 2020"

Selected Articles

  • "I love that The Longing has imbued my laptop with this sad and eerie atmosphere, which is another of its brilliant subversions. We tend to think that computers and software should make us quicker and more efficient, that our time can always be better optimized. [The Longing] is a rebuttal of these ideas."
    - Wired, The Longing is a Video Game of Transcendent Slowness
  • "The Longing makes a mockery of the idea that games depend upon instant gratifications. It is a minimalist game that creates ample space for the mind to wander and philosophize along with the Shade as he considers his existential condition, his loneliness and his lack of control over his situation."
    - Washington Post, The Longing: Patience (and lots of it) is required, but it’s worth every minute
  • "In the process of playing, The Longing forces you to live in the experience of waiting, wondering, being alone with your thoughts, the unanswerable, and what it means to be content."
    - Ars Technica, Ars Technica’s best games of 2020
  • "Why The Longing Takes Four Hundred Days to Play"
    - Adam Millard, The Architect of Games, YouTube link

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Monetization Permission

Application Systems Heidelberg allows for the contents of The Longing Mobile to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from The Longing Mobile is legally & explicitly allowed by Application Systems Heidelberg. This permission can be found in writing at https://application-systems.co.uk/press/sheet.php?p=The_Longing_mobile.


Keywords

English
longing,indie,adventure,idle,puzzle,point,and,click,2d,single player,atmospheric,multiple endings,game,games,gamedev,indiegame,indiegames,indiegaming,indiedev,adventuregame,adventuregames,pointandclick,puzzles,story,old,school,unity,unity3d,madewithunity,adventurecreator,creator,videogame,videogames,games,gaming,pc,mac,linux,application,systems,heidelberg,london,trailer,steam,


Studio Seufz Developers
Check out the dev page too studioseufz.com.


About Application Systems Heidelberg

Boilerplate
We're a developer and publisher and work with indie teams to make great games.

More information
More information on Application Systems Heidelberg, our logo & relevant media are available here.


The Longing Mobile Credits

Anselm Pyta
Direction and Art

Thomas Krüger, Anselm Pyta
Code

Stefan Michel
Production

Laura Brosi
Technical Artist

Jan Roth, Jürgen Härtenstein, Anselm Pyta
Music Supervision/Sound Design



Projects under development:

PC/Mac/Linux: PRIM - UNDER DEVELOPMENT
PC/Mac/Linux: We Stay Behind - UNDER DEVELOPMENT
PC/Mac/Linux: Rosewater - UNDER DEVELOPMENT

List of released projects:

Desktop:

PC/Mac/Linux: The Plague Doctor of Wippra - RELEASED
PC/Mac/Linux: Sonority - A music-based puzzle game - RELEASED
PC/Mac/Linux: Ghost on the Shore - RELEASED
PC/Mac/Linux: Haiki - Precision platformer - RELEASED
PC: Witchtastic - A coop multiplayer game - RELEASED
PC/Mac/Linux: Growbot - Sci-Fi themed story book like adventure game - RELEASED
PC/Mac/Linux: Café International - The board game (Game of The Year in Germany) - RELEASED
PC/Mac/Linux: Mutropolis - Post apocalyptic Sci-Fi adventure game - RELEASED
PC/Mac/Linux: The Longing - Unusual mix of idle game and adventure game - RELEASED
PC/Mac/Linux: LUNA The Shadow Dust - Puzzle Adventure - RELEASED
PC/Mac/Linux: Lamplight City - Detective adventure game - RELEASED
PC/Mac/Linux: Unforeseen Incidents - Mystery adventure game - RELEASED
PC/Mac/Linux: Nelly Cootalot - Nautical themed adventure game - RELEASED
PC: Carpe Lucem: Seize The Light - Virtual Reality Puzzle game - RELEASED
PC/Mac/Linux: Frag doch mal...die Maus! - Kids quiz game - RELEASED (no longer available)
PC/Mac/Linux: GhostControl Inc., - turn based ghost hunting in retro style - RELEASED

Console:

Nintendo Switch: Witchtastic - A coop multiplayer game - RELEASED
Nintendo Switch: Sonority - A music-based puzzle game - RELEASED
Nintendo Switch: Mutropolis - RELASED
Nintendo Switch: Lamplight City - RELEASED
Nintendo Switch: Unforeseen Incidents - RELEASED
Nintendo Switch: The Longing - RELEASED
Nintendo Switch: Nelly Cootalot - RELEASED
Nintendo Switch: Frag doch mal...die Maus! - Kids quiz game - RELEASED (no longer available)
Wii U: Frag doch mal...die Maus! - Kids quiz game - RELEASED (no longer available)

Mobile:

iOS/Android: Unforeseen Incidents Mobile - RELEASED
iOS/Android: LUNA The Shadow Dust Mobile - RELEASED
iOS/Android: Sonority Mobile - RELEASED
iOS/Android: The Longing Mobile - RELEASED
iOS/Android: Lamplight City Mobile - RELEASED
iOS/Android/Windows mobile: Nelly Cootalot - Nautical themed adventure game - RELEASED
iOS/Android: Frag doch mal...die Maus! - Kids quiz game - RELEASED (no longer available)
iOS/Android: 6 Takes! - Adaptation of classic card game - RELEASED
iOS/Android: Café International - The board game (Game of The Year in Germany) as an App - RELEASED

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks